scene "AnimScene" { background_colour 0.5 0.5 0.5 1.0 ambient_light 0.5 0.5 0.5 1.0 scene_node "SunLightNode1" { position 0.0 -1.0 1.0 } light "SunLight1" { parent "SunLightNode1" type directional diffuse 0.8 0.8 0.8 specular 1.0 1.0 1.0 } scene_node "FinalNode01" { position 0.0 0.0 0.0 } object "Geom01" { parent "FinalNode01" mesh "GeomMesh01" { import "Anim/boblampclean.md5mesh" -smooth_normals -tangent_space } } scene_node "FinalNode02" { position 50.0 0.0 0.0 } object "Geom02" { parent "FinalNode02" mesh "boblampclean" } scene_node "FinalNode03" { position 100.0 0.0 0.0 } object "Geom03" { parent "FinalNode03" mesh "boblampclean" } scene_node "FinalNode11" { position 0.0 0.0 50.0 } object "Geom11" { parent "FinalNode11" mesh "GeomMesh" } scene_node "FinalNode12" { position 50.0 0.0 50.0 } object "Geom12" { parent "FinalNode12" mesh "boblampclean" } scene_node "FinalNode13" { position 100.0 0.0 50.0 } object "Geom13" { parent "FinalNode13" mesh "boblampclean" } scene_node "FinalNode21" { position 0.0 0.0 100.0 } object "Geom21" { parent "FinalNode21" mesh "GeomMesh" } scene_node "FinalNode22" { position 50.0 0.0 100.0 } object "Geom22" { parent "FinalNode22" mesh "boblampclean" } scene_node "FinalNode23" { position 100.0 0.0 100.0 } object "Geom23" { parent "FinalNode23" mesh "boblampclean" } animated_object_group "Anim" { animation "boblampclean" animated_object "Geom01" animated_object "Geom02" } } window "MainWindow" { render_target { format argb32 depth depth24s8 // msaa 8 size screen_size scene "AnimScene" } fullscreen false vsync true }