scene "AnimScene" { background_colour 0.5 0.5 0.5 1.0 ambient_light 0.5 0.5 0.5 1.0 scene_node "SunLightNode1" { position 0.0 -1.0 1.0 } light "SunLight1" { parent "SunLightNode1" type directional diffuse 0.8 0.8 0.8 specular 1.0 1.0 1.0 } scene_node "FinalNode" { } object "Geom" { parent "FinalNode" mesh "GeomMesh" { import "Anim/boblampclean.md5mesh" -smooth_normals -tangent_space } } animated_object_group "Anim" { animated_object "Geom" animation "boblampclean" } } window "MainWindow" { render_target { format argb32 depth depth24s8 // msaa 8 size screen_size scene "AnimScene" } fullscreen false vsync true }