# SOME DESCRIPTIVE TITLE. # Copyright (C) YEAR THE PACKAGE'S COPYRIGHT HOLDER # This file is distributed under the same license as the PACKAGE package. # FIRST AUTHOR , YEAR. # #, fuzzy msgid "" msgstr "" "Project-Id-Version: PACKAGE VERSION\n" "Report-Msgid-Bugs-To: \n" "POT-Creation-Date: 2012-11-28 11:44+0100\n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" "Language-Team: LANGUAGE \n" "MIME-Version: 1.0\n" "Content-Type: text/plain; charset=CHARSET\n" "Content-Transfer-Encoding: 8bit\n" #: ..\source\GuiCommon\RendererSelector.cpp:10 msgid " - Select renderer" msgstr "" #: ..\source\CastorShape\main\MainFrame.cpp:82 msgid " DragonJoker, All rights shared" msgstr "" #: ..\source\CastorShape\main\MainFrame.cpp:824 #, c-format msgid "%S|%S file format (*.%S)|*.%S" msgstr "" #: ..\source\CastorShape\material\MaterialsFrame.cpp:79 msgid "A material with this name already exists" msgstr "" #: ..\source\GuiCommon\PassPanel.cpp:26 msgid "Ambient" msgstr "" #: ..\source\GuiCommon\StcTextEditor.cpp:119 #: ..\source\GuiCommon\StcTextEditor.cpp:170 msgid "Any file (*)|*" msgstr "" #: ..\source\GuiCommon\PassPanel.cpp:547 msgid "" "BITMAP images (*.bmp)|*.bmp|GIF images (*.gif)|*.gif|JPEG images (*.jpg)|*." "jpg|PNG images (*.png)|*.png|TARGA images (*.tga)|*.tga|All images (*.bmp;*." "gif;*.png;*.jpg;*.tga)|*.bmp;*.gif;*.png;*.jpg;*.tga" msgstr "" #: ..\source\GuiCommon\PassPanel.cpp:30 msgid "Blend" msgstr "" #: ..\source\GuiCommon\FrameVariableDialog.cpp:77 #: ..\source\GuiCommon\RendererSelector.cpp:21 #: ..\source\GuiCommon\ShaderDialog.cpp:164 #: ..\source\CastorShape\material\NewMaterialDialog.cpp:21 msgid "Cancel" msgstr "" #: ..\source\CastorShape\main\MainFrame.cpp:421 msgid "Cancel\tCTRL+E+C" msgstr "" #: ..\source\CastorShape\main\MainFrame.cpp:779 msgid "Castor Shape files (*.cscn)|*.cscn" msgstr "" #: ..\source\GuiCommon\SplashScreen.cpp:18 msgid "Castor3D Version " msgstr "" #: ..\source\CastorShape\main\MainFrame.cpp:819 msgid "Castor3D scene files (*.cscn)|*.cscn" msgstr "" #: ..\source\GuiCommon\PassPanel.cpp:548 msgid "Choose an image" msgstr "" #: ..\source\CastorShape\main\MainFrame.cpp:426 msgid "Clone\tCTRL+E+D" msgstr "" #: ..\source\GuiCommon\ShaderDialog.cpp:89 msgid "Compute" msgstr "" #: ..\source\CastorShape\main\MainFrame.cpp:407 #: ..\source\CastorShape\main\MainFrame.cpp:855 msgid "Cone" msgstr "" #: ..\source\CastorShape\main\MainFrame.cpp:408 #: ..\source\CastorShape\main\MainFrame.cpp:878 msgid "Cube" msgstr "" #: ..\source\CastorShape\main\MainFrame.cpp:409 #: ..\source\CastorShape\main\MainFrame.cpp:901 msgid "Cylinder" msgstr "" #: ..\source\CastorShape\main\CastorShape.cpp:57 msgid "Defines initial scene file" msgstr "" #: ..\source\CastorShape\main\CastorShape.cpp:56 msgid "Defines log level" msgstr "" #: ..\source\CastorShape\main\CastorShape.cpp:59 msgid "Defines the renderer to DirectX" msgstr "" #: ..\source\CastorShape\main\CastorShape.cpp:58 msgid "Defines the renderer to OpenGl" msgstr "" #: ..\source\GuiCommon\GeometriesListFrame.cpp:46 #: ..\source\GuiCommon\MaterialPanel.cpp:27 #: ..\source\GuiCommon\PassPanel.cpp:42 #: ..\source\CastorShape\material\MaterialsFrame.cpp:24 msgid "Delete" msgstr "" #: ..\source\CastorShape\geometry\NewCubeDialog.cpp:22 #: ..\source\CastorShape\geometry\NewCubeDialog.cpp:59 #: ..\source\CastorShape\geometry\NewPlaneDialog.cpp:22 #: ..\source\CastorShape\geometry\NewPlaneDialog.cpp:49 msgid "Depth" msgstr "" #: ..\source\CastorShape\geometry\NewPlaneDialog.cpp:24 #: ..\source\CastorShape\geometry\NewPlaneDialog.cpp:74 #: ..\source\CastorShape\geometry\NewPlaneDialog.cpp:91 msgid "Depth subdivisions" msgstr "" #: ..\source\GuiCommon\PassPanel.cpp:27 msgid "Diffuse" msgstr "" #: ..\source\CastorShape\main\MainFrame.cpp:437 msgid "Display geometries" msgstr "" #: ..\source\CastorShape\main\MainFrame.cpp:438 msgid "Display materials" msgstr "" #: ..\source\CastorShape\main\CastorShape.cpp:55 msgid "Displays this help" msgstr "" #: ..\source\GuiCommon\ShaderDialog.cpp:86 msgid "Domain" msgstr "" #: ..\source\GuiCommon\PassPanel.cpp:38 msgid "Double face" msgstr "" #: ..\source\GuiCommon\ShaderDialog.cpp:220 #: ..\source\GuiCommon\ShaderDialog.cpp:226 msgid "ERROR" msgstr "" #: ..\source\GuiCommon\PassPanel.cpp:44 msgid "Edit shaders" msgstr "" #: ..\source\GuiCommon\PassPanel.cpp:29 msgid "Emissive" msgstr "" #: ..\source\CastorShape\material\MaterialsFrame.cpp:79 msgid "Error" msgstr "" #: ..\source\CastorShape\main\MainFrame.cpp:355 #: ..\source\CastorShape\main\MainFrame.cpp:361 msgid "Exception" msgstr "" #: ..\source\GuiCommon\PassPanel.cpp:36 msgid "Exponent" msgstr "" #: ..\source\CastorShape\geometry\NewConeDialog.cpp:23 #: ..\source\CastorShape\geometry\NewConeDialog.cpp:60 #: ..\source\CastorShape\geometry\NewConeDialog.cpp:72 #: ..\source\CastorShape\geometry\NewCylinderDialog.cpp:23 #: ..\source\CastorShape\geometry\NewCylinderDialog.cpp:60 #: ..\source\CastorShape\geometry\NewCylinderDialog.cpp:72 msgid "Face count" msgstr "" #: ..\source\CastorShape\main\MainFrame.cpp:433 msgid "File" msgstr "" #: ..\source\CastorShape\main\MainFrame.cpp:433 msgid "File menu" msgstr "" #: ..\source\GuiCommon\ShaderDialog.cpp:226 msgid "Fill the fragment file name" msgstr "" #: ..\source\GuiCommon\ShaderDialog.cpp:220 msgid "Fill the vertex shader file name" msgstr "" #: ..\source\GuiCommon\FrameVariableDialog.cpp:9 msgid "Frame Variable" msgstr "" #: ..\source\GuiCommon\PassPanel.cpp:25 msgid "General" msgstr "" #: ..\source\GuiCommon\GeometriesListFrame.cpp:48 #: ..\source\CastorShape\main\MainFrame.cpp:437 #: ..\source\CastorShape\main\MainFrame.cpp:1035 msgid "Geometries" msgstr "" #: ..\source\GuiCommon\ShaderDialog.cpp:87 msgid "Geometry" msgstr "" #: ..\source\CastorShape\main\MainFrame.cpp:423 msgid "Geometry\tCTRL+E+G" msgstr "" #: ..\source\CastorShape\geometry\NewGeometryDialog.cpp:164 #: ..\source\CastorShape\main\MainFrame.cpp:446 msgid "Geometry Name" msgstr "" #: ..\source\CastorShape\geometry\NewConeDialog.cpp:22 #: ..\source\CastorShape\geometry\NewConeDialog.cpp:47 #: ..\source\CastorShape\geometry\NewCubeDialog.cpp:21 #: ..\source\CastorShape\geometry\NewCubeDialog.cpp:46 #: ..\source\CastorShape\geometry\NewCylinderDialog.cpp:22 #: ..\source\CastorShape\geometry\NewCylinderDialog.cpp:47 msgid "Height" msgstr "" #: ..\source\GuiCommon\GeometriesListFrame.cpp:97 #: ..\source\GuiCommon\GeometriesListFrame.cpp:178 #: ..\source\GuiCommon\GeometriesListFrame.cpp:182 msgid "Hidden" msgstr "" #: ..\source\GuiCommon\ShaderDialog.cpp:85 msgid "Hull" msgstr "" #: ..\source\CastorShape\main\MainFrame.cpp:410 #: ..\source\CastorShape\main\MainFrame.cpp:923 msgid "Icosahedron" msgstr "" #: ..\source\GuiCommon\PassPanel.cpp:45 msgid "Image path : " msgstr "" #: ..\source\CastorShape\main\MainFrame.cpp:294 msgid "Initialising main window" msgstr "" #: ..\source\GuiCommon\ShaderDialog.cpp:162 msgid "Load" msgstr "" #: ..\source\CastorShape\main\MainFrame.cpp:370 msgid "Loading images" msgstr "" #: ..\source\CastorShape\main\MainFrame.cpp:260 msgid "Loading plugins" msgstr "" #: ..\source\CastorShape\main\MainFrame.cpp:392 msgid "Loading toolbar" msgstr "" #: ..\source\CastorShape\main\MainFrame.cpp:429 msgid "Loop\tCTRL+E+S+L" msgstr "" #: ..\source\CastorShape\geometry\NewGeometryDialog.cpp:113 #: ..\source\CastorShape\geometry\NewGeometryDialog.cpp:165 msgid "Material" msgstr "" #: ..\source\CastorShape\main\MainFrame.cpp:416 msgid "Material\tCTRL+N+M" msgstr "" #: ..\source\CastorShape\main\MainFrame.cpp:438 #: ..\source\CastorShape\main\MainFrame.cpp:1041 msgid "Materials" msgstr "" #: ..\source\CastorShape\main\MainFrame.cpp:420 msgid "Modify\tCTRL+E+M" msgstr "" #: ..\source\GuiCommon\FrameVariableDialog.cpp:39 #: ..\source\CastorShape\geometry\NewGeometryDialog.cpp:108 #: ..\source\CastorShape\geometry\NewGeometryDialog.cpp:164 msgid "Name" msgstr "" #: ..\source\GuiCommon\MaterialPanel.cpp:24 msgid "Name : " msgstr "" #: ..\source\CastorShape\main\MainFrame.cpp:434 #: ..\source\CastorShape\material\MaterialsFrame.cpp:23 msgid "New" msgstr "" #: ..\source\CastorShape\main\MainFrame.cpp:415 msgid "New Geometry\tCTRL+N+G" msgstr "" #: ..\source\CastorShape\geometry\NewConeDialog.cpp:10 msgid "New cone" msgstr "" #: ..\source\CastorShape\geometry\NewCubeDialog.cpp:9 msgid "New cube" msgstr "" #: ..\source\CastorShape\geometry\NewCylinderDialog.cpp:10 msgid "New cylinder" msgstr "" #: ..\source\CastorShape\main\MainFrame.cpp:434 msgid "New element" msgstr "" #: ..\source\CastorShape\geometry\NewIcosahedronDialog.cpp:10 msgid "New icosaedron" msgstr "" #: ..\source\CastorShape\geometry\NewPlaneDialog.cpp:10 msgid "New plane" msgstr "" #: ..\source\CastorShape\geometry\NewSphereDialog.cpp:10 msgid "New sphere" msgstr "" #: ..\source\GuiCommon\PassPanel.cpp:41 #: ..\source\CastorShape\geometry\NewGeometryDialog.cpp:118 #: ..\source\CastorShape\geometry\NewGeometryDialog.cpp:157 #: ..\source\CastorShape\geometry\NewGeometryDialog.cpp:165 msgid "New..." msgstr "" #: ..\source\CastorShape\main\MainFrame.cpp:431 msgid "No action\tCTRL+E+A" msgstr "" #: ..\source\GuiCommon\PassPanel.cpp:21 msgid "Normal" msgstr "" #: ..\source\GuiCommon\FrameVariableDialog.cpp:71 msgid "Null shader object" msgstr "" #: ..\source\GuiCommon\FrameVariableDialog.cpp:75 #: ..\source\GuiCommon\RendererSelector.cpp:20 #: ..\source\GuiCommon\ShaderDialog.cpp:163 #: ..\source\CastorShape\geometry\NewGeometryDialog.cpp:145 #: ..\source\CastorShape\material\NewMaterialDialog.cpp:20 msgid "OK" msgstr "" #: ..\source\CastorShape\main\MainFrame.cpp:828 msgid "Open a scene" msgstr "" #: ..\source\GuiCommon\StcTextEditor.cpp:119 msgid "Open file" msgstr "" #: ..\source\CastorShape\main\MainFrame.cpp:400 msgid "Open scene\tCTRL+F+O" msgstr "" #: ..\source\CastorShape\main\MainFrame.cpp:428 msgid "PN Triangles\tCTRL+E+S+T" msgstr "" #: ..\source\CastorShape\main\MainFrame.cpp:435 msgid "Parameters" msgstr "" #: ..\source\CastorShape\main\MainFrame.cpp:435 msgid "Parameters menu" msgstr "" #: ..\source\GuiCommon\MaterialPanel.cpp:26 msgid "Passes" msgstr "" #: ..\source\GuiCommon\ShaderDialog.cpp:88 msgid "Pixel" msgstr "" #: ..\source\CastorShape\main\MainFrame.cpp:411 #: ..\source\CastorShape\main\MainFrame.cpp:947 msgid "Plane" msgstr "" #: ..\source\CastorShape\main\MainFrame.cpp:424 msgid "Point\tCTRL+E+P" msgstr "" #: ..\source\CastorShape\main\MainFrame.cpp:361 msgid "Problem occured during Castor3D initialisation" msgstr "" #: ..\source\CastorShape\main\MainFrame.cpp:414 #: ..\source\CastorShape\main\MainFrame.cpp:1015 msgid "Projection" msgstr "" #: ..\source\CastorShape\main\MainFrame.cpp:403 msgid "Quit\tALT+F4" msgstr "" #: ..\source\CastorShape\geometry\NewConeDialog.cpp:21 #: ..\source\CastorShape\geometry\NewConeDialog.cpp:34 #: ..\source\CastorShape\geometry\NewCylinderDialog.cpp:21 #: ..\source\CastorShape\geometry\NewCylinderDialog.cpp:34 #: ..\source\CastorShape\geometry\NewIcosahedronDialog.cpp:21 #: ..\source\CastorShape\geometry\NewIcosahedronDialog.cpp:32 #: ..\source\CastorShape\geometry\NewSphereDialog.cpp:21 #: ..\source\CastorShape\geometry\NewSphereDialog.cpp:32 msgid "Radius" msgstr "" #: ..\source\GuiCommon\PassPanel.cpp:22 msgid "Reflexion map" msgstr "" #: ..\source\CastorShape\main\MainFrame.cpp:401 msgid "Render scene\tCTRL+F+R" msgstr "" #: ..\source\GuiCommon\StcTextEditor.cpp:170 msgid "Save file" msgstr "" #: ..\source\CastorShape\main\MainFrame.cpp:779 msgid "Save scene" msgstr "" #: ..\source\CastorShape\main\MainFrame.cpp:399 msgid "Save scene\tCTRL+F+S" msgstr "" #: ..\source\CastorShape\main\MainFrame.cpp:419 msgid "Select\tCTRL+E+S" msgstr "" #: ..\source\GuiCommon\ShaderDialog.cpp:254 msgid "Select a shader program file" msgstr "" #: ..\source\GuiCommon\RendererSelector.cpp:19 msgid "Select your renderer in the list below" msgstr "" #: ..\source\GuiCommon\ShaderDialog.cpp:11 msgid "Shaders" msgstr "" #: ..\source\GuiCommon\PassPanel.cpp:28 msgid "Specular" msgstr "" #: ..\source\CastorShape\main\MainFrame.cpp:412 #: ..\source\CastorShape\main\MainFrame.cpp:969 msgid "Sphere" msgstr "" #: ..\source\GuiCommon\PassPanel.cpp:23 msgid "Sphere map" msgstr "" #: ..\source\CastorShape\main\MainFrame.cpp:430 msgid "Subdivide" msgstr "" #: ..\source\CastorShape\geometry\NewIcosahedronDialog.cpp:22 #: ..\source\CastorShape\geometry\NewIcosahedronDialog.cpp:45 #: ..\source\CastorShape\geometry\NewIcosahedronDialog.cpp:57 msgid "Subdivision count" msgstr "" #: ..\source\CastorShape\geometry\NewSphereDialog.cpp:22 #: ..\source\CastorShape\geometry\NewSphereDialog.cpp:45 #: ..\source\CastorShape\geometry\NewSphereDialog.cpp:57 msgid "Subdivisions" msgstr "" #: ..\source\GuiCommon\GeometriesListFrame.cpp:101 msgid "Submesh " msgstr "" #: ..\source\GuiCommon\PassPanel.cpp:40 msgid "Texture Units" msgstr "" #: ..\source\CastorShape\main\MainFrame.cpp:413 #: ..\source\CastorShape\main\MainFrame.cpp:993 msgid "Torus" msgstr "" #: ..\source\GuiCommon\FrameVariableDialog.cpp:36 msgid "Type" msgstr "" #: ..\source\GuiCommon\PassPanel.cpp:48 msgid "UV mapping mode" msgstr "" #: ..\source\GuiCommon\FrameVariableDialog.cpp:42 msgid "Value" msgstr "" #: ..\source\GuiCommon\ShaderDialog.cpp:84 msgid "Vertex" msgstr "" #: ..\source\GuiCommon\GeometriesListFrame.cpp:97 #: ..\source\GuiCommon\GeometriesListFrame.cpp:174 #: ..\source\GuiCommon\GeometriesListFrame.cpp:186 msgid "Visible" msgstr "" #: ..\source\CastorShape\geometry\NewCubeDialog.cpp:20 #: ..\source\CastorShape\geometry\NewCubeDialog.cpp:33 #: ..\source\CastorShape\geometry\NewPlaneDialog.cpp:21 #: ..\source\CastorShape\geometry\NewPlaneDialog.cpp:36 msgid "Width" msgstr "" #: ..\source\CastorShape\geometry\NewPlaneDialog.cpp:23 #: ..\source\CastorShape\geometry\NewPlaneDialog.cpp:62 #: ..\source\CastorShape\geometry\NewPlaneDialog.cpp:86 msgid "Width subdivisions" msgstr ""